I'm trying to create a vector of structs which each have a an array of pointers. However, I can't seem to delete the vector without a memory problem.
When I run valgrind
==29801== Invalid free() / delete / delete[] / realloc()
==29801== at 0x4A05A36: operator delete (vg_replace_malloc.c:515)
==29801== by 0x4009D4: test_struct::~test_struct() (in /home/hltcoe/rcotterell/code-switching/a.out)
==29801== by 0x40142B: void std::_Destroy(test_struct*) (in
/home/hltcoe/rcotterell/code-switching/a.out)
==29801== by 0x401299: void std::_Destroy_aux::__destroy(test_struct*,
test_struct*) (in /home/hltcoe/rcotterell/code-switching/a.out)
EDIT
#include
using namespace std;
struct test_struct {
public:
int * array;
test_struct() {
array = NULL;
}
~test_struct() {
delete[] array;
}
private:
test_struct(const test_struct& that);
test_struct& operator=(const test_struct& that);
};
int main(int argc, char ** argv) {
vector data;
for (int i = 0; i < 5; ++i) {
test_struct tmp;
tmp.array = new int[5];
data.push_back(tmp);
}
}
And it gives the following compile error. Any ideas?
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